OS THE FIRST BERSERKER: KHAZAN DIARIES

Os The First Berserker: Khazan Diaries

Os The First Berserker: Khazan Diaries

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Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Ao dominar as armas e habilidades versáteis por Khazan, ESTES jogadores podem personalizar efetivamente suas táticas para conquistar diversos ESTILOS do chefes e navegar por cenários por combate variados.

Outra coisa qual também igualmente similarmente identicamente conjuntamente incomoda amplamente é o fato do progresso em atalhos dentro dos mapas não ficar salvo permanentemente no jogo, quando comecei a criar backtracking nos mapas anteriores para pegar os colecionáveis da platina, me deparei com The First Berserker: Khazan todos os atalhos que eu tinha aberto, completamente fechados.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Este Primeiro Berserker: os impressionantes gráficos cel-shaded 3D de Khazan dãeste vida ao mundo do Arad utilizando o visual vibrante por filmes animados.

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

Esses problemas de balanceamento impactaram amplamente negativamente na minha gameplay, felizmente são coisas simples por se resolver com um patch futuramente, porém fica cá o aviso do qual certas partes do jogo não parecem justas utilizando o jogador.

Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar com duas das maiores paixões da minha vida.

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